Thronehold

Thronehold is the former capital city of Galifar, located on an island in the middle of Scions Sound. It is a place of international intrigue. It was formerly divided into four districts that are each controlled by one of the surviving Five Nations.

Today, Thronehold is the base operation of the Thronehold Twelve. While the size matches that of a city, it offers no citizenship. When the Thronehold Twelve came to be, the city was reformed into a huge stronghold. Thronehold is now only exclusively accessible by the members of the guild, or some appointed dragonmark house members. Outsiders may access Thronehold by getting a permit from a Dragonmark House, and a dragonmark house member may find it easier to obtain permission than a noble or even royal blood. Only few merchants or business men/women are allowed to stay or visit.

Since Thronehold Twelve was technically created by the twelve dragonmark houses, their offices are scattered throughout the city. Each dragonmark house members that were appointed to stay in Thronehold are respected members of their house. The dragonmark house believes it is very important to have someone they trust inside Thronehold to ensure that any operation the Thronehold Twelve does is within their balanced interest.

Districts
The districts of Thronehold has been renamed and changed into the following:

Und District
Und District is the main residential and dormitory area for most members. There are no houses, but there are establishments made of wood here. For the most part though, the dorms and supposed living spaces are made of stone. If anything, it resembles a line of barracks and garrisons turned into apartments.

The offices of House Ghallanda, House Jorrasco, and House Kundarak are here.

Deus District
Half of this district is an open field used for sports, tournaments, and training. It resembles a large circular track field for laps, while the middle is a wide and spacious area for duels. Each significant gathering of the Thronehold Twelve is held here, such as awarding ceremonies or their bi-monthly town hall meeting.

At the skirt of this field are the offices of House Deneith, House Tharashk, House Phiarlan, and House Thuranni.

Troix District
This is the busiest district in Thronehold. Any individual with the purpose of business or trade are only allowed here. Troix District a series of establishments in all sorts of variety. Inn, pubs, stables, smiths, and more are set up to provide service to Thronehold Twelve members. The elevator connecting the Stronhold to its harbor is also found here. Any cargo or bulk deliveries always go in and out here. No exception.

The offices of House Lyrandar, House Orien, House Medani, and House Cannith are found here.

Quartz District
Central north of this city is the castle, the structure which makes Thronehold a stronghold that convinces many nation that Thronehold is impenetrable. The Quartz district have few establishments around the castle, which are mostly the establishments offered to guests and contractors assigned the dragonmark houses. The castle has four storeys and a single tower found in the middle. Every authoritative figure of the Thronehold Twelve are assigned to live in this castle but there are also few senior members who are granted the same right. It also contains their library, vault, and other important spaces. {| class="article-table" !To Read by DM

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See: From the outside, Thronehold is a city to behold. While it may be nothing to boast about in size compared to the capitals of the nations, Thronehold is a strategically placed on top of a flat surface of a mountain that was shaved by the use of magic. To enter this stronghold city, one must either sail to the harbors found on the bottom of the mountain. Then you would take a massive elevator powered by bounded air elementals. It is also possible to anchor down with an airship at the side then tenser disks would be offered to those alighting their flying vehicles. The last method is that you have to be attuned to the teleportation circle found on another mountain, only a fourth of the size of the city's mountain. You would then cross the long bridge that would lead you inside the city. =====

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Inside wasn't colorful, it was no place for a tourist. Everything melded in the shade of gray, brown, or ashy white. Most structures are made of cobblestone or brick, and the road was paved with concrete. The smaller structures are made of wood, mostly of dark varnished oaks. =====

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Smell & Hear: The breeze resembled the cool winds of a bay with some brine. It wasn't the ocean, but it sure felt like it. If some silence would take over, the sound of waves lightly crashing against the footing of this mountain. Time to time, the occasional marching of a platoon heading for their training or mission would take your attention. =====
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